![]() ![]() ![]() Science turned fear to hunger, and the kingdoms schemed and plotted for their gain. As it drew near we began to discern more of its nature. Soothsayers and Prophets, Kings and Men cast their thoughts into the Rain. At first we saw an emptiness in the sky, as it obscured parts of the heavens. "For over 30 years we watched it approach. The first prologue to Arc and chapter one in our series, G is now live and available for sale. Dreams are becoming nightmares, The Rain, once thought to be our hope, is increasingly understood as a grave threat. Most of the world still talks of The Rain but the miners sent to harvest its resources have begun to refer to it it The Storm. F takes place 15 years later as a bold project has been undertaken to colonize the neighboring moon. G is set forty years prior to that desperate race against time when humanity lived in blissful and greedy ignorance of what was headed their way. The Arc Saga consists of four games, told as chapters, leading up to the dramatic conclusion in Arc. The Flood and its strange currents now threaten to destroy all life on Earth.forever. The drizzle of tiny asteroids has become a torrent, the thin wisps of gas have changed to a dense fog and the mysterious N'daria suddenly populate the once lifeless space. But in time, like a gigantic flow tide, The Flood engulfed our entire solar system. Great fleets of mining ships were built to collect the wealth of this stellar phenomenon. The immense flow of interstellar ice, rock and gas teems with valuable raw materials and rare elements. ![]() When The Flood first appeared, the flotsam and jetsam of a hundred worlds destroyed in some ancient cataclysm, it seemed more blessing than curse. Would that Erra had appeared to ravage the land! Would that famine had occurred to slay the land! Would that a wolf had appeared to diminish the people! Would that a lion had appeared to diminish the people! Whether that visual message is about the rampaging glory of God's creation or the deep ambiguity of the world of angels, we want those messages to come to every one of your senses and we start with the eyes. Instead, we want to build games with distinct visual styles that communicate with the players on a visceral level. We want every game to be visually striking and stylistic. Initial art work goes a long way to establishing a tone and personality for a game even if it turns out to be less than a perfect representation of how a game actually looks on screen.įor Soma, a commitment to visual beauty is a core principle.Īnd we're not not just talking about 'good graphics' - today anybody can do that in their garage. It's said that a picture is worth a thousand words, so getting some concept art commissioned has been a high priority for Soma Games. ![]()
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![]() ![]() That allows to create automatic animation based on the defined laws and bring whole animation process to the new level. Among the plain linking pieces of artwork data you can also define relations between them using a set of functions. This is a power of Synfig Studio, which is especially important for big animation projects. Reusing repeated data is achieved via linking. Whether you do frame-by frame animation or not, Synfig Studio gives you flexible control over the repeated data, such as colors, outline characteristics, textures, images and many more - even animation trajectories and their sets (actions). In the process of construction you can apply a lot of fascinating effects built into Synfig Studio to achieve a professional look for your animations. This process is called "tracing" and usually done by hand by constructing vector shapes on top of bitmap image. Although Synfig Studio is not directly intended to draw animation frame-by-frame, it can be used to bring your hand-drawn frame-by-frame animation to the film-quality level by converting bitmap data of each frame into vector format. But tweening is not the only advantage of Synfig Studio. In both cases the role of Synfig Studio is to fill the gaps between the drawn frames (also called "keyframes") and produce smooth and fluid animation. Cutout animation can be produced from bitmap images or vector graphics. ![]() Synfig Studio uses those values to interpolate the motion for in-between frames. Cutout animation is created by splitting objects into parts and applying some simple transformations to them (like translation, rotation or scale) at different moments of time. You can draw as many frames as he need to create basic sense of motion for the scene and Synfig Studio takes responsibility to create in-between frames. That allows to create animation by drawing only key positions at relatively wide time intervals. In Synfig Studio images constructed from vector shapes and the morphing is done in automatic way. In the process of transition one shape is deformed into another and this transformation is usually defined by control points.
![]() ![]() ![]() Unfortunately the exploration suffers from the short development time (thanks Bethesda) but the locations themselves especially the vaults are very fun to explore and learn about, there's also some great visual storytelling like the entrance to vault eleven. Great writing especially in the characters great world too, all the factions (to me at least) are interesting in there own way. ![]() Unfortunately the exploration suffers from the short development time (thanks Bethesda) but the locations themselves especially the vaults are very fun to explore and learn about, there's also some great visual Probably one of my favorite games of all time. Probably one of my favorite games of all time. ![]() ![]() The player guides the protagonist through a long series of tests, trials and mazes to achieve goals. The player controls the character Kratos, a Spartan warrior in the service of the Olympian Gods in a mixture of combat, both normal and quick time, with platforming and puzzle game elements. God of War is a single player game that features a third-person perspective view with a fixed camera. With a deep combat system built around double chain blade weapons, the game places you in a variety of environments, in which you must fight challenging enemies, swing on ropes, scale mountain cliffs, swim through rivers, and slide down zip lines. As you take the role of Kratos, a story unfolds with various plot twists and multiple endings that take you through traps, stunts, and puzzles. Game description: In God of War, the dark world of Greek mythology comes to life right before your eyes. Publisher(s): SCEA (US), SCEE (EU), SCEI (KO), Capcom (JP), SCE Australia (AU) SCUS-97467 (Demo, God of War: The Hydra Battle) He allows us to see Kratos with a slightly different lens because he's experiencing it all differently.NTSC-U cover Game general and emulation properties: As he starts to learn who he is, how he fits into all of this and who his dad is, it's an interesting sort of way that-he sees life differently than we see Kratos. They've lived in this forest, a very small area. “Atreus only knows the world that he lives in with his dad. Cory Barlog, Creative Director ( Mashable) He allows us to see Kratos with a slightly different lens because he's experiencing it all differently.” ![]() ![]() Cory Barlog, Creative Director ( Mashable ) They're both sort of teaching each other a little bit and kind of helping each other hobble through a very difficult emotional journey." The kid has no idea about any of that stuff. ![]() He's helping Kratos understand what it was like to be a human and Kratos is trying to help the kid understand what it means to be a god. ![]() "From a story perspective, Atreus is the humanity that Kratos lost. ![]() ![]() ![]() Roxy Dora Petrucci on Main Rochester, Michigan) - drums, background vocals, was formed. Sharon June Howe on Main Glencoe, Minnesota) - bass, background vocals, and Roxy Petrucci (b. Janice Lynn "Jan" Kuehnemund, Novem– October 10, 2013) - lead guitar, background vocals, Share Pedersen (b. ![]() Janet Patricia Gardner on Main Juneau, Alaska, USA) - lead vocals, rhythm guitar, Jan Kuehnemund (b. Lineup changes happened during the following years until the "classic lineup" of Janet Gardner (b. ![]() In 1985, the band moved to Los Angeles, California to be part of the L.A. In 1984, an early version of the band with Kuehnemund, singer Janet Gardner and bassist Pia Maiocco (who later married guitarist Steve Vai) appeared in the movie Hardbodies, as the on-screen band Diaper Rash. They were the first all female rock band from the Twin Cities. Paul, Minnesota in 1971, by guitarist Jan Kuehnemund while still at Como Park High School. ![]() ![]() Historical reenactment organizations of cavalry riders would be where I would look for value and worth of it. The McClellan saddle may be worth more than anything else you have in your possession again, depending upon condition and manufacturer. If what I think I saw under that saddle are "taps", aka covered stirrups tapaderos those alone could be worth hundreds of dollars depending upon who made them, size and condition.Ĭheap new ones go for around $80 a pair FYI.quality, older for much more. #EXPENSIVE NAMES OF WESTERN HORSE SADDLES SERIAL NUMBERS#The "name" of manufacturer known ones and serial numbers give you easier access to value since you can look up specific information and compare details found. If all the saddles have leather looking like that, they are indeed worth some money just as saddle. ![]() I also have photos of all these saddles.Īre these saddles even worth trying to sell? Any suggestions as to which direction to head? I have done some online research of these saddles with limited success. If my measurements are correct the seat sizes are 15" except for the McClellan which is marked 12". (See attachments)Īll these saddles are in fairly good condition. The only ID I could find was a "00" or "OO" with a serial number on the latigo. There is also a saddle with no maker known. McClellan (Possibly Vintage, Maybe US Army WWI?) (Serial # Not Readable) Porter, Arizona (Possibly Vintage) (Serial # Found) Here is the list of saddles that we have I joined this site in hopes of getting some advice or info that might get us started. The area in which we live does not have good sources for this kind of information. We are interested in possibly selling these saddles but really don't know where to start, their worth, etc. ![]() Also, we do not know the history of these particular saddles. Our knowledge of saddles in general is very limited. A couple of the saddles I believe could be considered vintage. My wife & I inherited my father-in-law's western saddles upon his death. ![]() ![]() Complementing her already lithe frame with a leotard to accentuate her (admittedly pale) legs, this new heroine admittedly made me feel a bit gaga. How do I describe my first impressions of Raven? Easily my #firstvideogamecrush. The additions of Raven (and in a way Plasmus) are the equivalent to Michael Jordan entering the NBA suddenly I became a giddier, more excited fan of the fighting game. When I first started playing Battle Blitz I had a positive response to it because it looked presentable, the fighting was simple for me to grasp and l liked the character pool was not bad despite only having ONE playable character when I started. Kids now wanted to play basketball to Be Like Mike, Magic or any other NBA superstar. Especially after the US Dream Tream showcased itself to the world in the 1992 Olympics, you can clearly see an upswing of popularity of the game all over the globe. ![]() But the league's stature catapulted to stratospheric heights upon the advent of superstar Michael Jordan. A formerly un-watchable basketball league thanks to brawling and a lack of charismatic superstars, the NBA suddenly found a growing audience once it had players Larry Bird and Earvin "Magic" Johnson playing for the Boston Celtics and the LA Lakers. I compare my eagerness with Battle Blitz with the popularity trajectory of the National Basketball Association (the NBA). As the picture partially indicates, this section discusses the playable character Raven, and the final villain fighter, Plasmus, of Teen Titans: Battle Blitz, one online game I have fond memories of back in the day. I wanted to talk about arguably my two favorite characters of the game, both of whom were added at the same time. I really was excited to reflect an enthusiasm about this game that I would never be able to replicate ever again. ![]() Matty Memoirs - Teen Titans Battle Blitz (part 2)Īp0 Comments I am back to talk about Teen Titans: Battle Blitzīefore writing this article I told my friend how excited I was to start this section of my "memoir". ![]() ![]() ![]() ![]() She asks him about Jesse, whom she discovers after he calls Walt at their home, and Walt covers by telling her that Jesse sells him marijuana. Meanwhile, Skyler grows suspicious of Walt's recent behavior. They eventually imprison him in Jesse's basement. Walt finds him barely conscious walking along the street and puts him in his car. Walt and Jesse try to dispose of the two bodies in the RV, which becomes increasingly complicated when one of them, Krazy-8, wakes up and escapes. Under the guise of teaching them his recipe, Walt poisons them with phosphine gas, knowing the dealers intend to kill them. Emilio recognizes Walt from the DEA raid and knocks Jesse unconscious for betraying him. Jesse tries to sell the meth they made, and one of the dealers is his ex-partner Emilio, who forces Jesse to show them the lab. The pair create a pure, unadulterated form of crystal meth. He enlists Jesse's help and they begin cooking in a remote area of the desert in an RV they buy. Walt realizes he can use his knowledge of chemistry to cook meth and make enough to support his family after he dies. Walt sees his former student-turned-meth cook/dealer, Jesse Pinkman, escape from the raid. Walt rides along with his brother-in-law, DEA agent Hank Schrader, on a raid of a methamphetamine lab, in which they catch a cook/dealer named Emilio. He keeps the news a secret from his pregnant wife, Skyler, and their teenage son, Walter Jr. Walter White, a 50-year-old high school chemistry teacher facing a midlife crisis, finds out he has Stage 3, inoperable lung cancer. Main article: List of Breaking Bad episodes No. Carmen Serano as Principal Carmen Molina.He has a strained relationship with his father. RJ Mitte as Walter White Jr., Walt and Skyler's only child who has cerebral palsy.Betsy Brandt as Marie Schrader, Skyler's sister and Hank's wife.Dean Norris as Hank Schrader, Walt and Skyler's brother-in-law and a DEA agent.Aaron Paul as Jesse Pinkman, a laid-back, small-time drug dealer and cooker who enters a partnership with Walt, his former chemistry teacher in high school.Anna Gunn as Skyler White, Walt's pregnant wife and a bookkeeper for the firm Beneke Fabricators.After being diagnosed with terminal lung cancer, Walt enters the Albuquerque drug world. Bryan Cranston as Walter White, a high school chemistry teacher in Albuquerque, New Mexico, who also works at a local car wash to support his family's income. ![]() See also: List of Breaking Bad and Better Call Saul characters Main ![]() ![]() ![]() Still, you can tell what's going on and see everything perfectly. The battles, on the other hand, are a bit sterile and lack any detail or flair. Even though the game is made for both the Game Boy and Game Boy Color, Dragon Warrior Monsters utilizes a slick, vibrant color palette that, during the adventure, look better than Pokemon Gold and Silver. Instead of hiding in your inventory, acquired monsters follow you around - every species has its own little sprite that tags along behind you. The look of the game is very "Japanese RPG-like," deformed characters with an overhead perspective. Link cable support nowadays is a must, and it's great to see that the big games are encouraging its use. You set the prize and you try and win it from the other person. You can also battle your buddies and take away his creature for your use. The link cable is also a major tool for Dragon Warrior Monster players - if you link up two systems and mate one of your creatures with one of his, you'll wind up with twins.one for each player (share and share alike, right?). Like Pokemon, once a monster loses all its hitpoints, it's useless until you can get it healed back at the castle (a casket follows you around in the meantime - talk about morbid). You can change their strategy at any time, whether it's to fight, defend, or utilize a special capability - and that command is remembered every time you tell your Monsters to attack. In Dragon Warrior Monsters, you assign commands to each of the three creatures that follow you around. Choose wisely.īattles are also unique in the sense that every creature in your party is involved. The main downside to breeding is once you've mated two monsters, they disappear into the wild, never to be seen again. There are more than 46,000 different combinations to end up with, and believe me when I say you'll never find them all - there's kids in Japan still trying every possible combination, and the game came out more than a year and a half ago. You'll carry around the egg until it's ready to hatch (or you're ready to hatch it), earning you a strong dragon with slime abilities. So, for example, if you wanted to mix your dragon monster with a slime monster, you can combine the two's abilities at the breeding center to earn an egg. As you progress further into the game, you'll gain access to the breeding center where you can mate a male and a female from ANY species. Each of the game's 215 original species has a gender - either male or female. Most prominently is the breeding function. In this case, Pokemon has the edge since at any time you can snag monsters as long as you hold a Pokeball and have whittled them down in strength.Įven with the parallels to Pokemon, Dragon Warrior Monsters has a few unique elements that makes it its own game. You can try and persuade these guys to join by offering meats, but it's a little annoying that some really cool-looking monsters are lost simply because of a random element. ![]() As you progress into the adventure and battle creatures, the defeated monsters will randomly ask if they can join your team. Like Pokemon, you don't battle - it's the creatures that battle for you. This adds a lot to the overall playability, since it eliminates a lot of the repetitive back/forth gaming.you never really know what's ahead or where everything is. What's more, the terrain in each section is completely randomized, so you'll never find items or layouts twice in the same way. The adventure is segmented in parts that are accessible through the Travelers' Gates, and each of the gates are opened after completing certain tasks. The king doesn't send you off on your own - nope, he gives you an old Monster to help you find and battle other creatures in the wild. Only then will you be able to find your sister. Instead of helping you find your sister, the king enlists you as the kingdom's Monster Master, the person who will win the monster tournament. You begin pursuit and wind up in a tree kingdom. The story goes something a little like this: While Terry and his sister sleep soundly (well, it's really Sis that's asleep), a monster comes and steals the little girl away. The more you fight them, the higher their skills and more abilities they earn. The game puts you in the role of a Monster master, where you must train and battle the world's monsters against each other. Dragon Warrior Monstersis a traditional Japanese RPG, but its foundation is to do what Pokemon did, but better: offer a variety of battling creatures, and lots of them. ![]() ![]() ![]() Why do you need a musician to conduct you on a journey to the Underworld or some other ‘next life’ (even if only an alternative universe or mindstate)? Don’t you go to the afterworld, however defined, with a one-way ticket and no traveling companions allowed? Or if you insist on a guide, aren’t you better served by a soldier or theologian-or, best of all, a lawyer to argue your case in that court of final judgment?īut evidence from many cultures makes clear that journeys of this sort inevitably require a conductor, and that musicians possess the essential skills for this role. But there are hundreds of similar stories from various cultures, and they almost always involve music. The most famous conductor of this sort was Orpheus, who in the well-known myth actually conducts a dead person back to the realm of the living. Their job description is a little vague, but they’re supposed to get us to the destination safely and on time.īut we learned something curious back in chapter one, namely that the oldest book in Europe describes extraordinary musicians exactly like that, powerful singers whose songs keep us safe and guide us on dangerous journeys.Įven stranger, this tradition can be found everywhere in the world. Why do some musicians get called conductors ? That’s a little odd, no? A conductor is a person who takes you on a journey-you find them on trains and buses. (We’re doing soft sell today.)Ī paid subscription brings other perks, including access to my 100 Best Albums of 2022-coming at the end of next month-and many other special features. I’m hoping to make the book available to all subscribers, but that requires some of you to purchase a paid subscription out of the generosity of your heart to make this possible. I’m planning to publish one chapter per month, alongside all the usual stuff at the Honest Broker. What is Really Inside the Briefcase in Pulp Fiction ? What Did Robert Johnson Encounter at the Crossroads? Is There a Science of Musical Transformation in Human Life? What Do Conductors Really Do? (Part 1) (Part 2) Why Is the Oldest Book in Europe a Work of Music Criticism? (Part 1) (Part 2) Introduction: The Hero with a Thousand Songs MUSIC TO RAISE THE DEAD : Table of Contents So you don’t really need to start this book at the beginning.īut if you do want to check out earlier sections, below is the table of contents-with links to what I’ve already published on Substack. Įach chapter can be read on its own, as an answer to a specific question (which is always the title of the chapter). Below I’m sharing another installment from my new book Music to Raise the Dead. ![]() |
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